But it is worth highlighting that Sony is holding its course when it comes to launching older PlayStation exclusives on PC, so it's not a total impossibility that Bloodborne might also get ported at some point down the line. This has led to a situation where every new mention of Bloodborne is treated with suspicion and hopefulness in equal measure. Though there's been some evidence of Bloodborne coming to PC, it doesn't seem like either Sony or From Software are currently all that interested in the IP. McDonald hasn't provided much information on how he got Bloodborne to run on the PS5 as well as it does, but his fight with Father Gascoigne is nothing short of impressive. He has also done a lot of work on discovering the ins and outs of Bloodborne's own codebase, leading to a far better understanding of what's going on under the game's surface. Lance McDonald is a known PlayStation modder, having worked on disassembling the legendary PT demo and its many features in the past. What's particularly notable here is that there's no additional upscaling being performed, meaning that the game is running at a native 1080p resolution and with what looks to be a perfect 60 FPS cap. McDonald's latest Bloodborne gameplay video is by far one of the most impressive, as he has managed to get the game to run smoothly at 1080p/60 FPS on the PlayStation 5. RELATED: Elden Ring's Shadow of the Erdtree DLC Can Honor Bloodborne by Tapping a Key Featureĭespite all the leaks and rumors about a Bloodborne remaster, the community isn't currently privy to any such official projects, leaving modders such as Lance McDonald to pave the unofficial way forward via modding. Some modders have even managed to get the game to run at unstable, uncapped frame rates, but one recent development trounces everything shown yet. Of course, there's no official Bloodborneremaster of any sort currently announced, but that hasn't stopped the game's community from theorizing about Sony's plans for it. The From Software classic has been stuck on the PlayStation 4 with bad frame timing and a 30 FPS cap ever since it first came out, leading fans to believe for years at this point that a remaster could be just around the corner. A modder has gotten Bloodborne to run at a native 1080p resolution at 60 FPS on the PlayStation 5.
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